Soluthis0301 |
09 |
Council Club |
-95.9701 |
Molagh Khestis |
Soluthis0302 |
03 |
Hole |
-25.7830 |
Molagh Khestis |
Soluthis0303 |
05 |
Oval Home |
110.0000 |
Molagh Khestis |
Soluthis0304 |
05 |
Oval Home |
-110.0000 |
Molagh Khestis |
Soluthis0305 |
03 |
Hole |
24.3507 |
Molagh Khestis |
Soluthis0306 |
06 |
Round Home |
-130.0000 |
Molagh Khestis |
Soluthis0307 |
06 |
Round Home |
-155.0000 |
Molagh Khestis |
Soluthis0308 |
06 |
Round Home |
-180.0000 |
Molagh Khestis |
Soluthis0309 |
06 |
Round Home |
-205.0000 |
Molagh Khestis |
Soluthis0310 |
06 |
Round Home |
-230.0000 |
Molagh Khestis |
Soluthis0311 |
08 |
Guardtower |
116.0240 |
Molagh Khestis |
Soluthis0312 |
05 |
Oval Home |
-160.0000 |
Molagh Khestis |
Light grey = int. model exists;
Dark grey = int. model doesn't exist yet
* All interior models start with "StInRedBuilding"
and are found in the "Static > ST > RedInt" list.
|