Soluthis0201 |
01 |
Barracks |
0 |
Ravanil's Valor |
Soluthis0202 |
05 |
Oval Home |
-60.0000 |
Ravanil's Valor |
Soluthis0203 |
05 |
Oval Home |
-105.0000 |
Ravanil's Valor |
Soluthis0204 |
05 |
Oval Home |
165.0000 |
Ravanil's Valor |
Soluthis0205 |
05 |
Oval Home |
135.0000 |
Ravanil's Valor |
Soluthis0206 |
05 |
Oval Home |
90.0000 |
Ravanil's Valor |
Soluthis0207 |
06 |
Round Home |
-45.0000 |
Ravanil's Valor |
Soluthis0208 |
05 |
Oval Home |
15.0000 |
Ravanil's Valor |
Soluthis0209 |
01 |
Barracks |
-4.2971 |
Northaven |
Soluthis0210 |
03 |
Hole |
-180.0000 |
Northaven |
Soluthis0211 |
03 |
Hole |
-180.0000 |
Northaven |
Soluthis0212 |
08 |
Guardtower |
150.3213 |
Northaven |
Soluthis0213 |
06 |
Round Home |
165.0000 |
Northaven |
Soluthis0214 |
02 |
Guild |
150.4015 |
Northaven |
Soluthis0215 |
06 |
Round Home |
135.0000 |
Northaven |
Light grey = int. model exists;
Dark grey = int. model doesn't exist yet
* All interior models start with "StInRedBuilding"
and are found in the "Static > ST > RedInt" list.
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